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							- random {
 
-     # Whether to load the plugin. Can also be an integer to increase the
 
-     # priority of this plugin.
 
-     load = yes
 
-     # File to read random bytes from.
 
-     # random = ${random_device}
 
-     # If set to yes the RNG_STRONG class reads random bytes from the same source
 
-     # as the RNG_TRUE class.
 
-     # strong_equals_true = no
 
-     # File to read pseudo random bytes from.
 
-     # urandom = ${urandom_device}
 
- }
 
 
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