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- random {
- # Whether to load the plugin. Can also be an integer to increase the
- # priority of this plugin.
- load = yes
- # File to read random bytes from.
- # random = ${random_device}
- # If set to yes the RNG_STRONG class reads random bytes from the same source
- # as the RNG_TRUE class.
- # strong_equals_true = no
- # File to read pseudo random bytes from.
- # urandom = ${urandom_device}
- }
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