"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.ImageChannel = void 0; var _colorUtils = require("./colorUtils"); /** * Copyright (c) Microsoft Corporation. * * Licensed under the Apache License, Version 2.0 (the 'License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ class ImageChannel { static intoRGB(width, height, data, options = {}) { const { paddingSize = 0, paddingColorOdd = [255, 0, 255], paddingColorEven = [0, 255, 0] } = options; const newWidth = width + 2 * paddingSize; const newHeight = height + 2 * paddingSize; const r = new Uint8Array(newWidth * newHeight); const g = new Uint8Array(newWidth * newHeight); const b = new Uint8Array(newWidth * newHeight); for (let y = 0; y < newHeight; ++y) { for (let x = 0; x < newWidth; ++x) { const index = y * newWidth + x; if (y >= paddingSize && y < newHeight - paddingSize && x >= paddingSize && x < newWidth - paddingSize) { const offset = ((y - paddingSize) * width + (x - paddingSize)) * 4; const alpha = data[offset + 3] === 255 ? 1 : data[offset + 3] / 255; r[index] = (0, _colorUtils.blendWithWhite)(data[offset], alpha); g[index] = (0, _colorUtils.blendWithWhite)(data[offset + 1], alpha); b[index] = (0, _colorUtils.blendWithWhite)(data[offset + 2], alpha); } else { const color = (y + x) % 2 === 0 ? paddingColorEven : paddingColorOdd; r[index] = color[0]; g[index] = color[1]; b[index] = color[2]; } } } return [new ImageChannel(newWidth, newHeight, r), new ImageChannel(newWidth, newHeight, g), new ImageChannel(newWidth, newHeight, b)]; } constructor(width, height, data) { this.data = void 0; this.width = void 0; this.height = void 0; this.data = data; this.width = width; this.height = height; } get(x, y) { return this.data[y * this.width + x]; } boundXY(x, y) { return [Math.min(Math.max(x, 0), this.width - 1), Math.min(Math.max(y, 0), this.height - 1)]; } } exports.ImageChannel = ImageChannel;