(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.ReduxPersist = {}))); }(this, (function (exports) { 'use strict'; function _typeof(obj) { if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function (obj) { return typeof obj; }; } else { _typeof = function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; } function _objectSpread2(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(source, true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(source).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; } function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; } function _objectWithoutProperties(source, excluded) { if (source == null) return {}; var target = _objectWithoutPropertiesLoose(source, excluded); var key, i; if (Object.getOwnPropertySymbols) { var sourceSymbolKeys = Object.getOwnPropertySymbols(source); for (i = 0; i < sourceSymbolKeys.length; i++) { key = sourceSymbolKeys[i]; if (excluded.indexOf(key) >= 0) continue; if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue; target[key] = source[key]; } } return target; } function _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread(); } function _arrayWithoutHoles(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i]; return arr2; } } function _iterableToArray(iter) { if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === "[object Arguments]") return Array.from(iter); } function _nonIterableSpread() { throw new TypeError("Invalid attempt to spread non-iterable instance"); } var KEY_PREFIX = 'persist:'; var FLUSH = 'persist/FLUSH'; var REHYDRATE = 'persist/REHYDRATE'; var PAUSE = 'persist/PAUSE'; var PERSIST = 'persist/PERSIST'; var PURGE = 'persist/PURGE'; var REGISTER = 'persist/REGISTER'; var DEFAULT_VERSION = -1; /* autoMergeLevel1: - merges 1 level of substate - skips substate if already modified */ function autoMergeLevel1(inboundState, originalState, reducedState, _ref) { var debug = _ref.debug; var newState = _objectSpread2({}, reducedState); // only rehydrate if inboundState exists and is an object if (inboundState && _typeof(inboundState) === 'object') { Object.keys(inboundState).forEach(function (key) { // ignore _persist data if (key === '_persist') return; // if reducer modifies substate, skip auto rehydration if (originalState[key] !== reducedState[key]) { if ("development" !== 'production' && debug) console.log('redux-persist/stateReconciler: sub state for key `%s` modified, skipping.', key); return; } // otherwise hard set the new value newState[key] = inboundState[key]; }); } if ("development" !== 'production' && debug && inboundState && _typeof(inboundState) === 'object') console.log("redux-persist/stateReconciler: rehydrated keys '".concat(Object.keys(inboundState).join(', '), "'")); return newState; } // @TODO remove once flow < 0.63 support is no longer required. function createPersistoid(config) { // defaults var blacklist = config.blacklist || null; var whitelist = config.whitelist || null; var transforms = config.transforms || []; var throttle = config.throttle || 0; var storageKey = "".concat(config.keyPrefix !== undefined ? config.keyPrefix : KEY_PREFIX).concat(config.key); var storage = config.storage; var serialize; if (config.serialize === false) { serialize = function serialize(x) { return x; }; } else if (typeof config.serialize === 'function') { serialize = config.serialize; } else { serialize = defaultSerialize; } var writeFailHandler = config.writeFailHandler || null; // initialize stateful values var lastState = {}; var stagedState = {}; var keysToProcess = []; var timeIterator = null; var writePromise = null; var update = function update(state) { // add any changed keys to the queue Object.keys(state).forEach(function (key) { if (!passWhitelistBlacklist(key)) return; // is keyspace ignored? noop if (lastState[key] === state[key]) return; // value unchanged? noop if (keysToProcess.indexOf(key) !== -1) return; // is key already queued? noop keysToProcess.push(key); // add key to queue }); //if any key is missing in the new state which was present in the lastState, //add it for processing too Object.keys(lastState).forEach(function (key) { if (state[key] === undefined && passWhitelistBlacklist(key) && keysToProcess.indexOf(key) === -1 && lastState[key] !== undefined) { keysToProcess.push(key); } }); // start the time iterator if not running (read: throttle) if (timeIterator === null) { timeIterator = setInterval(processNextKey, throttle); } lastState = state; }; function processNextKey() { if (keysToProcess.length === 0) { if (timeIterator) clearInterval(timeIterator); timeIterator = null; return; } var key = keysToProcess.shift(); var endState = transforms.reduce(function (subState, transformer) { return transformer.in(subState, key, lastState); }, lastState[key]); if (endState !== undefined) { try { stagedState[key] = serialize(endState); } catch (err) { console.error('redux-persist/createPersistoid: error serializing state', err); } } else { //if the endState is undefined, no need to persist the existing serialized content delete stagedState[key]; } if (keysToProcess.length === 0) { writeStagedState(); } } function writeStagedState() { // cleanup any removed keys just before write. Object.keys(stagedState).forEach(function (key) { if (lastState[key] === undefined) { delete stagedState[key]; } }); writePromise = storage.setItem(storageKey, serialize(stagedState)).catch(onWriteFail); } function passWhitelistBlacklist(key) { if (whitelist && whitelist.indexOf(key) === -1 && key !== '_persist') return false; if (blacklist && blacklist.indexOf(key) !== -1) return false; return true; } function onWriteFail(err) { // @TODO add fail handlers (typically storage full) if (writeFailHandler) writeFailHandler(err); if (err && "development" !== 'production') { console.error('Error storing data', err); } } var flush = function flush() { while (keysToProcess.length !== 0) { processNextKey(); } return writePromise || Promise.resolve(); }; // return `persistoid` return { update: update, flush: flush }; } // @NOTE in the future this may be exposed via config function defaultSerialize(data) { return JSON.stringify(data); } function getStoredState(config) { var transforms = config.transforms || []; var storageKey = "".concat(config.keyPrefix !== undefined ? config.keyPrefix : KEY_PREFIX).concat(config.key); var storage = config.storage; var debug = config.debug; var deserialize; if (config.deserialize === false) { deserialize = function deserialize(x) { return x; }; } else if (typeof config.deserialize === 'function') { deserialize = config.deserialize; } else { deserialize = defaultDeserialize; } return storage.getItem(storageKey).then(function (serialized) { if (!serialized) return undefined;else { try { var state = {}; var rawState = deserialize(serialized); Object.keys(rawState).forEach(function (key) { state[key] = transforms.reduceRight(function (subState, transformer) { return transformer.out(subState, key, rawState); }, deserialize(rawState[key])); }); return state; } catch (err) { if ("development" !== 'production' && debug) console.log("redux-persist/getStoredState: Error restoring data ".concat(serialized), err); throw err; } } }); } function defaultDeserialize(serial) { return JSON.parse(serial); } function purgeStoredState(config) { var storage = config.storage; var storageKey = "".concat(config.keyPrefix !== undefined ? config.keyPrefix : KEY_PREFIX).concat(config.key); return storage.removeItem(storageKey, warnIfRemoveError); } function warnIfRemoveError(err) { if (err && "development" !== 'production') { console.error('redux-persist/purgeStoredState: Error purging data stored state', err); } } var DEFAULT_TIMEOUT = 5000; /* @TODO add validation / handling for: - persisting a reducer which has nested _persist - handling actions that fire before reydrate is called */ function persistReducer(config, baseReducer) { { if (!config) throw new Error('config is required for persistReducer'); if (!config.key) throw new Error('key is required in persistor config'); if (!config.storage) throw new Error("redux-persist: config.storage is required. Try using one of the provided storage engines `import storage from 'redux-persist/lib/storage'`"); } var version = config.version !== undefined ? config.version : DEFAULT_VERSION; var debug = config.debug || false; var stateReconciler = config.stateReconciler === undefined ? autoMergeLevel1 : config.stateReconciler; var getStoredState$$1 = config.getStoredState || getStoredState; var timeout = config.timeout !== undefined ? config.timeout : DEFAULT_TIMEOUT; var _persistoid = null; var _purge = false; var _paused = true; var conditionalUpdate = function conditionalUpdate(state) { // update the persistoid only if we are rehydrated and not paused state._persist.rehydrated && _persistoid && !_paused && _persistoid.update(state); return state; }; return function (state, action) { var _ref = state || {}, _persist = _ref._persist, rest = _objectWithoutProperties(_ref, ["_persist"]); // $FlowIgnore need to update State type var restState = rest; if (action.type === PERSIST) { var _sealed = false; var _rehydrate = function _rehydrate(payload, err) { // dev warning if we are already sealed if ("development" !== 'production' && _sealed) console.error("redux-persist: rehydrate for \"".concat(config.key, "\" called after timeout."), payload, err); // only rehydrate if we are not already sealed if (!_sealed) { action.rehydrate(config.key, payload, err); _sealed = true; } }; timeout && setTimeout(function () { !_sealed && _rehydrate(undefined, new Error("redux-persist: persist timed out for persist key \"".concat(config.key, "\""))); }, timeout); // @NOTE PERSIST resumes if paused. _paused = false; // @NOTE only ever create persistoid once, ensure we call it at least once, even if _persist has already been set if (!_persistoid) _persistoid = createPersistoid(config); // @NOTE PERSIST can be called multiple times, noop after the first if (_persist) { // We still need to call the base reducer because there might be nested // uses of persistReducer which need to be aware of the PERSIST action return _objectSpread2({}, baseReducer(restState, action), { _persist: _persist }); } if (typeof action.rehydrate !== 'function' || typeof action.register !== 'function') throw new Error('redux-persist: either rehydrate or register is not a function on the PERSIST action. This can happen if the action is being replayed. This is an unexplored use case, please open an issue and we will figure out a resolution.'); action.register(config.key); getStoredState$$1(config).then(function (restoredState) { var migrate = config.migrate || function (s, v) { return Promise.resolve(s); }; migrate(restoredState, version).then(function (migratedState) { _rehydrate(migratedState); }, function (migrateErr) { if ("development" !== 'production' && migrateErr) console.error('redux-persist: migration error', migrateErr); _rehydrate(undefined, migrateErr); }); }, function (err) { _rehydrate(undefined, err); }); return _objectSpread2({}, baseReducer(restState, action), { _persist: { version: version, rehydrated: false } }); } else if (action.type === PURGE) { _purge = true; action.result(purgeStoredState(config)); return _objectSpread2({}, baseReducer(restState, action), { _persist: _persist }); } else if (action.type === FLUSH) { action.result(_persistoid && _persistoid.flush()); return _objectSpread2({}, baseReducer(restState, action), { _persist: _persist }); } else if (action.type === PAUSE) { _paused = true; } else if (action.type === REHYDRATE) { // noop on restState if purging if (_purge) return _objectSpread2({}, restState, { _persist: _objectSpread2({}, _persist, { rehydrated: true }) // @NOTE if key does not match, will continue to default else below }); if (action.key === config.key) { var reducedState = baseReducer(restState, action); var inboundState = action.payload; // only reconcile state if stateReconciler and inboundState are both defined var reconciledRest = stateReconciler !== false && inboundState !== undefined ? stateReconciler(inboundState, state, reducedState, config) : reducedState; var _newState = _objectSpread2({}, reconciledRest, { _persist: _objectSpread2({}, _persist, { rehydrated: true }) }); return conditionalUpdate(_newState); } } // if we have not already handled PERSIST, straight passthrough if (!_persist) return baseReducer(state, action); // run base reducer: // is state modified ? return original : return updated var newState = baseReducer(restState, action); if (newState === restState) return state; return conditionalUpdate(_objectSpread2({}, newState, { _persist: _persist })); }; } function symbolObservablePonyfill(root) { var result; var Symbol = root.Symbol; if (typeof Symbol === 'function') { if (Symbol.observable) { result = Symbol.observable; } else { result = Symbol('observable'); Symbol.observable = result; } } else { result = '@@observable'; } return result; } /* global window */ var root; if (typeof self !== 'undefined') { root = self; } else if (typeof window !== 'undefined') { root = window; } else if (typeof global !== 'undefined') { root = global; } else if (typeof module !== 'undefined') { root = module; } else { root = Function('return this')(); } var result = symbolObservablePonyfill(root); /** * These are private action types reserved by Redux. * For any unknown actions, you must return the current state. * If the current state is undefined, you must return the initial state. * Do not reference these action types directly in your code. */ var randomString = function randomString() { return Math.random().toString(36).substring(7).split('').join('.'); }; var ActionTypes = { INIT: "@@redux/INIT" + randomString(), REPLACE: "@@redux/REPLACE" + randomString(), PROBE_UNKNOWN_ACTION: function PROBE_UNKNOWN_ACTION() { return "@@redux/PROBE_UNKNOWN_ACTION" + randomString(); } }; /** * @param {any} obj The object to inspect. * @returns {boolean} True if the argument appears to be a plain object. */ function isPlainObject(obj) { if (typeof obj !== 'object' || obj === null) return false; var proto = obj; while (Object.getPrototypeOf(proto) !== null) { proto = Object.getPrototypeOf(proto); } return Object.getPrototypeOf(obj) === proto; } /** * Creates a Redux store that holds the state tree. * The only way to change the data in the store is to call `dispatch()` on it. * * There should only be a single store in your app. To specify how different * parts of the state tree respond to actions, you may combine several reducers * into a single reducer function by using `combineReducers`. * * @param {Function} reducer A function that returns the next state tree, given * the current state tree and the action to handle. * * @param {any} [preloadedState] The initial state. You may optionally specify it * to hydrate the state from the server in universal apps, or to restore a * previously serialized user session. * If you use `combineReducers` to produce the root reducer function, this must be * an object with the same shape as `combineReducers` keys. * * @param {Function} [enhancer] The store enhancer. You may optionally specify it * to enhance the store with third-party capabilities such as middleware, * time travel, persistence, etc. The only store enhancer that ships with Redux * is `applyMiddleware()`. * * @returns {Store} A Redux store that lets you read the state, dispatch actions * and subscribe to changes. */ function createStore(reducer, preloadedState, enhancer) { var _ref2; if (typeof preloadedState === 'function' && typeof enhancer === 'function' || typeof enhancer === 'function' && typeof arguments[3] === 'function') { throw new Error('It looks like you are passing several store enhancers to ' + 'createStore(). This is not supported. Instead, compose them ' + 'together to a single function.'); } if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') { enhancer = preloadedState; preloadedState = undefined; } if (typeof enhancer !== 'undefined') { if (typeof enhancer !== 'function') { throw new Error('Expected the enhancer to be a function.'); } return enhancer(createStore)(reducer, preloadedState); } if (typeof reducer !== 'function') { throw new Error('Expected the reducer to be a function.'); } var currentReducer = reducer; var currentState = preloadedState; var currentListeners = []; var nextListeners = currentListeners; var isDispatching = false; /** * This makes a shallow copy of currentListeners so we can use * nextListeners as a temporary list while dispatching. * * This prevents any bugs around consumers calling * subscribe/unsubscribe in the middle of a dispatch. */ function ensureCanMutateNextListeners() { if (nextListeners === currentListeners) { nextListeners = currentListeners.slice(); } } /** * Reads the state tree managed by the store. * * @returns {any} The current state tree of your application. */ function getState() { if (isDispatching) { throw new Error('You may not call store.getState() while the reducer is executing. ' + 'The reducer has already received the state as an argument. ' + 'Pass it down from the top reducer instead of reading it from the store.'); } return currentState; } /** * Adds a change listener. It will be called any time an action is dispatched, * and some part of the state tree may potentially have changed. You may then * call `getState()` to read the current state tree inside the callback. * * You may call `dispatch()` from a change listener, with the following * caveats: * * 1. The subscriptions are snapshotted just before every `dispatch()` call. * If you subscribe or unsubscribe while the listeners are being invoked, this * will not have any effect on the `dispatch()` that is currently in progress. * However, the next `dispatch()` call, whether nested or not, will use a more * recent snapshot of the subscription list. * * 2. The listener should not expect to see all state changes, as the state * might have been updated multiple times during a nested `dispatch()` before * the listener is called. It is, however, guaranteed that all subscribers * registered before the `dispatch()` started will be called with the latest * state by the time it exits. * * @param {Function} listener A callback to be invoked on every dispatch. * @returns {Function} A function to remove this change listener. */ function subscribe(listener) { if (typeof listener !== 'function') { throw new Error('Expected the listener to be a function.'); } if (isDispatching) { throw new Error('You may not call store.subscribe() while the reducer is executing. ' + 'If you would like to be notified after the store has been updated, subscribe from a ' + 'component and invoke store.getState() in the callback to access the latest state. ' + 'See https://redux.js.org/api-reference/store#subscribe(listener) for more details.'); } var isSubscribed = true; ensureCanMutateNextListeners(); nextListeners.push(listener); return function unsubscribe() { if (!isSubscribed) { return; } if (isDispatching) { throw new Error('You may not unsubscribe from a store listener while the reducer is executing. ' + 'See https://redux.js.org/api-reference/store#subscribe(listener) for more details.'); } isSubscribed = false; ensureCanMutateNextListeners(); var index = nextListeners.indexOf(listener); nextListeners.splice(index, 1); }; } /** * Dispatches an action. It is the only way to trigger a state change. * * The `reducer` function, used to create the store, will be called with the * current state tree and the given `action`. Its return value will * be considered the **next** state of the tree, and the change listeners * will be notified. * * The base implementation only supports plain object actions. If you want to * dispatch a Promise, an Observable, a thunk, or something else, you need to * wrap your store creating function into the corresponding middleware. For * example, see the documentation for the `redux-thunk` package. Even the * middleware will eventually dispatch plain object actions using this method. * * @param {Object} action A plain object representing “what changed”. It is * a good idea to keep actions serializable so you can record and replay user * sessions, or use the time travelling `redux-devtools`. An action must have * a `type` property which may not be `undefined`. It is a good idea to use * string constants for action types. * * @returns {Object} For convenience, the same action object you dispatched. * * Note that, if you use a custom middleware, it may wrap `dispatch()` to * return something else (for example, a Promise you can await). */ function dispatch(action) { if (!isPlainObject(action)) { throw new Error('Actions must be plain objects. ' + 'Use custom middleware for async actions.'); } if (typeof action.type === 'undefined') { throw new Error('Actions may not have an undefined "type" property. ' + 'Have you misspelled a constant?'); } if (isDispatching) { throw new Error('Reducers may not dispatch actions.'); } try { isDispatching = true; currentState = currentReducer(currentState, action); } finally { isDispatching = false; } var listeners = currentListeners = nextListeners; for (var i = 0; i < listeners.length; i++) { var listener = listeners[i]; listener(); } return action; } /** * Replaces the reducer currently used by the store to calculate the state. * * You might need this if your app implements code splitting and you want to * load some of the reducers dynamically. You might also need this if you * implement a hot reloading mechanism for Redux. * * @param {Function} nextReducer The reducer for the store to use instead. * @returns {void} */ function replaceReducer(nextReducer) { if (typeof nextReducer !== 'function') { throw new Error('Expected the nextReducer to be a function.'); } currentReducer = nextReducer; // This action has a similiar effect to ActionTypes.INIT. // Any reducers that existed in both the new and old rootReducer // will receive the previous state. This effectively populates // the new state tree with any relevant data from the old one. dispatch({ type: ActionTypes.REPLACE }); } /** * Interoperability point for observable/reactive libraries. * @returns {observable} A minimal observable of state changes. * For more information, see the observable proposal: * https://github.com/tc39/proposal-observable */ function observable() { var _ref; var outerSubscribe = subscribe; return _ref = { /** * The minimal observable subscription method. * @param {Object} observer Any object that can be used as an observer. * The observer object should have a `next` method. * @returns {subscription} An object with an `unsubscribe` method that can * be used to unsubscribe the observable from the store, and prevent further * emission of values from the observable. */ subscribe: function subscribe(observer) { if (typeof observer !== 'object' || observer === null) { throw new TypeError('Expected the observer to be an object.'); } function observeState() { if (observer.next) { observer.next(getState()); } } observeState(); var unsubscribe = outerSubscribe(observeState); return { unsubscribe: unsubscribe }; } }, _ref[result] = function () { return this; }, _ref; } // When a store is created, an "INIT" action is dispatched so that every // reducer returns their initial state. This effectively populates // the initial state tree. dispatch({ type: ActionTypes.INIT }); return _ref2 = { dispatch: dispatch, subscribe: subscribe, getState: getState, replaceReducer: replaceReducer }, _ref2[result] = observable, _ref2; } /** * Prints a warning in the console if it exists. * * @param {String} message The warning message. * @returns {void} */ function warning(message) { /* eslint-disable no-console */ if (typeof console !== 'undefined' && typeof console.error === 'function') { console.error(message); } /* eslint-enable no-console */ try { // This error was thrown as a convenience so that if you enable // "break on all exceptions" in your console, // it would pause the execution at this line. throw new Error(message); } catch (e) {} // eslint-disable-line no-empty } function getUndefinedStateErrorMessage(key, action) { var actionType = action && action.type; var actionDescription = actionType && "action \"" + String(actionType) + "\"" || 'an action'; return "Given " + actionDescription + ", reducer \"" + key + "\" returned undefined. " + "To ignore an action, you must explicitly return the previous state. " + "If you want this reducer to hold no value, you can return null instead of undefined."; } function getUnexpectedStateShapeWarningMessage(inputState, reducers, action, unexpectedKeyCache) { var reducerKeys = Object.keys(reducers); var argumentName = action && action.type === ActionTypes.INIT ? 'preloadedState argument passed to createStore' : 'previous state received by the reducer'; if (reducerKeys.length === 0) { return 'Store does not have a valid reducer. Make sure the argument passed ' + 'to combineReducers is an object whose values are reducers.'; } if (!isPlainObject(inputState)) { return "The " + argumentName + " has unexpected type of \"" + {}.toString.call(inputState).match(/\s([a-z|A-Z]+)/)[1] + "\". Expected argument to be an object with the following " + ("keys: \"" + reducerKeys.join('", "') + "\""); } var unexpectedKeys = Object.keys(inputState).filter(function (key) { return !reducers.hasOwnProperty(key) && !unexpectedKeyCache[key]; }); unexpectedKeys.forEach(function (key) { unexpectedKeyCache[key] = true; }); if (action && action.type === ActionTypes.REPLACE) return; if (unexpectedKeys.length > 0) { return "Unexpected " + (unexpectedKeys.length > 1 ? 'keys' : 'key') + " " + ("\"" + unexpectedKeys.join('", "') + "\" found in " + argumentName + ". ") + "Expected to find one of the known reducer keys instead: " + ("\"" + reducerKeys.join('", "') + "\". Unexpected keys will be ignored."); } } function assertReducerShape(reducers) { Object.keys(reducers).forEach(function (key) { var reducer = reducers[key]; var initialState = reducer(undefined, { type: ActionTypes.INIT }); if (typeof initialState === 'undefined') { throw new Error("Reducer \"" + key + "\" returned undefined during initialization. " + "If the state passed to the reducer is undefined, you must " + "explicitly return the initial state. The initial state may " + "not be undefined. If you don't want to set a value for this reducer, " + "you can use null instead of undefined."); } if (typeof reducer(undefined, { type: ActionTypes.PROBE_UNKNOWN_ACTION() }) === 'undefined') { throw new Error("Reducer \"" + key + "\" returned undefined when probed with a random type. " + ("Don't try to handle " + ActionTypes.INIT + " or other actions in \"redux/*\" ") + "namespace. They are considered private. Instead, you must return the " + "current state for any unknown actions, unless it is undefined, " + "in which case you must return the initial state, regardless of the " + "action type. The initial state may not be undefined, but can be null."); } }); } /** * Turns an object whose values are different reducer functions, into a single * reducer function. It will call every child reducer, and gather their results * into a single state object, whose keys correspond to the keys of the passed * reducer functions. * * @param {Object} reducers An object whose values correspond to different * reducer functions that need to be combined into one. One handy way to obtain * it is to use ES6 `import * as reducers` syntax. The reducers may never return * undefined for any action. Instead, they should return their initial state * if the state passed to them was undefined, and the current state for any * unrecognized action. * * @returns {Function} A reducer function that invokes every reducer inside the * passed object, and builds a state object with the same shape. */ function combineReducers(reducers) { var reducerKeys = Object.keys(reducers); var finalReducers = {}; for (var i = 0; i < reducerKeys.length; i++) { var key = reducerKeys[i]; { if (typeof reducers[key] === 'undefined') { warning("No reducer provided for key \"" + key + "\""); } } if (typeof reducers[key] === 'function') { finalReducers[key] = reducers[key]; } } var finalReducerKeys = Object.keys(finalReducers); // This is used to make sure we don't warn about the same // keys multiple times. var unexpectedKeyCache; { unexpectedKeyCache = {}; } var shapeAssertionError; try { assertReducerShape(finalReducers); } catch (e) { shapeAssertionError = e; } return function combination(state, action) { if (state === void 0) { state = {}; } if (shapeAssertionError) { throw shapeAssertionError; } { var warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action, unexpectedKeyCache); if (warningMessage) { warning(warningMessage); } } var hasChanged = false; var nextState = {}; for (var _i = 0; _i < finalReducerKeys.length; _i++) { var _key = finalReducerKeys[_i]; var reducer = finalReducers[_key]; var previousStateForKey = state[_key]; var nextStateForKey = reducer(previousStateForKey, action); if (typeof nextStateForKey === 'undefined') { var errorMessage = getUndefinedStateErrorMessage(_key, action); throw new Error(errorMessage); } nextState[_key] = nextStateForKey; hasChanged = hasChanged || nextStateForKey !== previousStateForKey; } return hasChanged ? nextState : state; }; } /* * This is a dummy function to check if the function name has been altered by minification. * If the function has been minified and NODE_ENV !== 'production', warn the user. */ function isCrushed() {} if ("development" !== 'production' && typeof isCrushed.name === 'string' && isCrushed.name !== 'isCrushed') { warning('You are currently using minified code outside of NODE_ENV === "production". ' + 'This means that you are running a slower development build of Redux. ' + 'You can use loose-envify (https://github.com/zertosh/loose-envify) for browserify ' + 'or setting mode to production in webpack (https://webpack.js.org/concepts/mode/) ' + 'to ensure you have the correct code for your production build.'); } /* autoMergeLevel2: - merges 2 level of substate - skips substate if already modified - this is essentially redux-perist v4 behavior */ function autoMergeLevel2(inboundState, originalState, reducedState, _ref) { var debug = _ref.debug; var newState = _objectSpread2({}, reducedState); // only rehydrate if inboundState exists and is an object if (inboundState && _typeof(inboundState) === 'object') { Object.keys(inboundState).forEach(function (key) { // ignore _persist data if (key === '_persist') return; // if reducer modifies substate, skip auto rehydration if (originalState[key] !== reducedState[key]) { if ("development" !== 'production' && debug) console.log('redux-persist/stateReconciler: sub state for key `%s` modified, skipping.', key); return; } if (isPlainEnoughObject(reducedState[key])) { // if object is plain enough shallow merge the new values (hence "Level2") newState[key] = _objectSpread2({}, newState[key], {}, inboundState[key]); return; } // otherwise hard set newState[key] = inboundState[key]; }); } if ("development" !== 'production' && debug && inboundState && _typeof(inboundState) === 'object') console.log("redux-persist/stateReconciler: rehydrated keys '".concat(Object.keys(inboundState).join(', '), "'")); return newState; } function isPlainEnoughObject(o) { return o !== null && !Array.isArray(o) && _typeof(o) === 'object'; } // combineReducers + persistReducer with stateReconciler defaulted to autoMergeLevel2 function persistCombineReducers(config, reducers) { config.stateReconciler = config.stateReconciler === undefined ? autoMergeLevel2 : config.stateReconciler; return persistReducer(config, combineReducers(reducers)); } var initialState = { registry: [], bootstrapped: false }; var persistorReducer = function persistorReducer() { var state = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : initialState; var action = arguments.length > 1 ? arguments[1] : undefined; switch (action.type) { case REGISTER: return _objectSpread2({}, state, { registry: [].concat(_toConsumableArray(state.registry), [action.key]) }); case REHYDRATE: var firstIndex = state.registry.indexOf(action.key); var registry = _toConsumableArray(state.registry); registry.splice(firstIndex, 1); return _objectSpread2({}, state, { registry: registry, bootstrapped: registry.length === 0 }); default: return state; } }; function persistStore(store, options, cb) { // help catch incorrect usage of passing PersistConfig in as PersistorOptions { var optionsToTest = options || {}; var bannedKeys = ['blacklist', 'whitelist', 'transforms', 'storage', 'keyPrefix', 'migrate']; bannedKeys.forEach(function (k) { if (!!optionsToTest[k]) console.error("redux-persist: invalid option passed to persistStore: \"".concat(k, "\". You may be incorrectly passing persistConfig into persistStore, whereas it should be passed into persistReducer.")); }); } var boostrappedCb = cb || false; var _pStore = createStore(persistorReducer, initialState, options && options.enhancer ? options.enhancer : undefined); var register = function register(key) { _pStore.dispatch({ type: REGISTER, key: key }); }; var rehydrate = function rehydrate(key, payload, err) { var rehydrateAction = { type: REHYDRATE, payload: payload, err: err, key: key // dispatch to `store` to rehydrate and `persistor` to track result }; store.dispatch(rehydrateAction); _pStore.dispatch(rehydrateAction); if (boostrappedCb && persistor.getState().bootstrapped) { boostrappedCb(); boostrappedCb = false; } }; var persistor = _objectSpread2({}, _pStore, { purge: function purge() { var results = []; store.dispatch({ type: PURGE, result: function result(purgeResult) { results.push(purgeResult); } }); return Promise.all(results); }, flush: function flush() { var results = []; store.dispatch({ type: FLUSH, result: function result(flushResult) { results.push(flushResult); } }); return Promise.all(results); }, pause: function pause() { store.dispatch({ type: PAUSE }); }, persist: function persist() { store.dispatch({ type: PERSIST, register: register, rehydrate: rehydrate }); } }); if (!(options && options.manualPersist)) { persistor.persist(); } return persistor; } function createMigrate(migrations, config) { var _ref = config || {}, debug = _ref.debug; return function (state, currentVersion) { if (!state) { if ("development" !== 'production' && debug) console.log('redux-persist: no inbound state, skipping migration'); return Promise.resolve(undefined); } var inboundVersion = state._persist && state._persist.version !== undefined ? state._persist.version : DEFAULT_VERSION; if (inboundVersion === currentVersion) { if ("development" !== 'production' && debug) console.log('redux-persist: versions match, noop migration'); return Promise.resolve(state); } if (inboundVersion > currentVersion) { console.error('redux-persist: downgrading version is not supported'); return Promise.resolve(state); } var migrationKeys = Object.keys(migrations).map(function (ver) { return parseInt(ver); }).filter(function (key) { return currentVersion >= key && key > inboundVersion; }).sort(function (a, b) { return a - b; }); if ("development" !== 'production' && debug) console.log('redux-persist: migrationKeys', migrationKeys); try { var migratedState = migrationKeys.reduce(function (state, versionKey) { if ("development" !== 'production' && debug) console.log('redux-persist: running migration for versionKey', versionKey); return migrations[versionKey](state); }, state); return Promise.resolve(migratedState); } catch (err) { return Promise.reject(err); } }; } function createTransform( // @NOTE inbound: transform state coming from redux on its way to being serialized and stored inbound, // @NOTE outbound: transform state coming from storage, on its way to be rehydrated into redux outbound) { var config = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; var whitelist = config.whitelist || null; var blacklist = config.blacklist || null; function whitelistBlacklistCheck(key) { if (whitelist && whitelist.indexOf(key) === -1) return true; if (blacklist && blacklist.indexOf(key) !== -1) return true; return false; } return { in: function _in(state, key, fullState) { return !whitelistBlacklistCheck(key) && inbound ? inbound(state, key, fullState) : state; }, out: function out(state, key, fullState) { return !whitelistBlacklistCheck(key) && outbound ? outbound(state, key, fullState) : state; } }; } exports.persistReducer = persistReducer; exports.persistCombineReducers = persistCombineReducers; exports.persistStore = persistStore; exports.createMigrate = createMigrate; exports.createTransform = createTransform; exports.getStoredState = getStoredState; exports.createPersistoid = createPersistoid; exports.purgeStoredState = purgeStoredState; exports.KEY_PREFIX = KEY_PREFIX; exports.FLUSH = FLUSH; exports.REHYDRATE = REHYDRATE; exports.PAUSE = PAUSE; exports.PERSIST = PERSIST; exports.PURGE = PURGE; exports.REGISTER = REGISTER; exports.DEFAULT_VERSION = DEFAULT_VERSION; Object.defineProperty(exports, '__esModule', { value: true }); }))); //# sourceMappingURL=redux-persist.js.map