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- 'use strict';
- const { collectStylesheet, computeStyle } = require('../lib/style.js');
- const { pathElems } = require('./_collections.js');
- const { path2js, js2path } = require('./_path.js');
- const { applyTransforms } = require('./_applyTransforms.js');
- const { cleanupOutData } = require('../lib/svgo/tools');
- exports.name = 'convertPathData';
- exports.type = 'visitor';
- exports.active = true;
- exports.description =
- 'optimizes path data: writes in shorter form, applies transformations';
- exports.params = {
- applyTransforms: true,
- applyTransformsStroked: true,
- makeArcs: {
- threshold: 2.5, // coefficient of rounding error
- tolerance: 0.5, // percentage of radius
- },
- straightCurves: true,
- lineShorthands: true,
- curveSmoothShorthands: true,
- floatPrecision: 3,
- transformPrecision: 5,
- removeUseless: true,
- collapseRepeated: true,
- utilizeAbsolute: true,
- leadingZero: true,
- negativeExtraSpace: true,
- noSpaceAfterFlags: false, // a20 60 45 0 1 30 20 → a20 60 45 0130 20
- forceAbsolutePath: false,
- };
- let roundData;
- let precision;
- let error;
- let arcThreshold;
- let arcTolerance;
- /**
- * Convert absolute Path to relative,
- * collapse repeated instructions,
- * detect and convert Lineto shorthands,
- * remove useless instructions like "l0,0",
- * trim useless delimiters and leading zeros,
- * decrease accuracy of floating-point numbers.
- *
- * @see https://www.w3.org/TR/SVG11/paths.html#PathData
- *
- * @param {Object} item current iteration item
- * @param {Object} params plugin params
- * @return {Boolean} if false, item will be filtered out
- *
- * @author Kir Belevich
- */
- exports.fn = (root, params) => {
- const stylesheet = collectStylesheet(root);
- return {
- element: {
- enter: (node) => {
- if (pathElems.includes(node.name) && node.attributes.d != null) {
- const computedStyle = computeStyle(stylesheet, node);
- precision = params.floatPrecision;
- error =
- precision !== false
- ? +Math.pow(0.1, precision).toFixed(precision)
- : 1e-2;
- roundData = precision > 0 && precision < 20 ? strongRound : round;
- if (params.makeArcs) {
- arcThreshold = params.makeArcs.threshold;
- arcTolerance = params.makeArcs.tolerance;
- }
- const hasMarkerMid = computedStyle['marker-mid'] != null;
- const maybeHasStroke =
- computedStyle.stroke &&
- (computedStyle.stroke.type === 'dynamic' ||
- computedStyle.stroke.value !== 'none');
- const maybeHasLinecap =
- computedStyle['stroke-linecap'] &&
- (computedStyle['stroke-linecap'].type === 'dynamic' ||
- computedStyle['stroke-linecap'].value !== 'butt');
- const maybeHasStrokeAndLinecap = maybeHasStroke && maybeHasLinecap;
- var data = path2js(node);
- // TODO: get rid of functions returns
- if (data.length) {
- if (params.applyTransforms) {
- applyTransforms(node, data, params);
- }
- convertToRelative(data);
- data = filters(data, params, {
- maybeHasStrokeAndLinecap,
- hasMarkerMid,
- });
- if (params.utilizeAbsolute) {
- data = convertToMixed(data, params);
- }
- js2path(node, data, params);
- }
- }
- },
- },
- };
- };
- /**
- * Convert absolute path data coordinates to relative.
- *
- * @param {Array} path input path data
- * @param {Object} params plugin params
- * @return {Array} output path data
- */
- const convertToRelative = (pathData) => {
- let start = [0, 0];
- let cursor = [0, 0];
- let prevCoords = [0, 0];
- for (let i = 0; i < pathData.length; i += 1) {
- const pathItem = pathData[i];
- let { command, args } = pathItem;
- // moveto (x y)
- if (command === 'm') {
- // update start and cursor
- cursor[0] += args[0];
- cursor[1] += args[1];
- start[0] = cursor[0];
- start[1] = cursor[1];
- }
- if (command === 'M') {
- // M → m
- // skip first moveto
- if (i !== 0) {
- command = 'm';
- }
- args[0] -= cursor[0];
- args[1] -= cursor[1];
- // update start and cursor
- cursor[0] += args[0];
- cursor[1] += args[1];
- start[0] = cursor[0];
- start[1] = cursor[1];
- }
- // lineto (x y)
- if (command === 'l') {
- cursor[0] += args[0];
- cursor[1] += args[1];
- }
- if (command === 'L') {
- // L → l
- command = 'l';
- args[0] -= cursor[0];
- args[1] -= cursor[1];
- cursor[0] += args[0];
- cursor[1] += args[1];
- }
- // horizontal lineto (x)
- if (command === 'h') {
- cursor[0] += args[0];
- }
- if (command === 'H') {
- // H → h
- command = 'h';
- args[0] -= cursor[0];
- cursor[0] += args[0];
- }
- // vertical lineto (y)
- if (command === 'v') {
- cursor[1] += args[0];
- }
- if (command === 'V') {
- // V → v
- command = 'v';
- args[0] -= cursor[1];
- cursor[1] += args[0];
- }
- // curveto (x1 y1 x2 y2 x y)
- if (command === 'c') {
- cursor[0] += args[4];
- cursor[1] += args[5];
- }
- if (command === 'C') {
- // C → c
- command = 'c';
- args[0] -= cursor[0];
- args[1] -= cursor[1];
- args[2] -= cursor[0];
- args[3] -= cursor[1];
- args[4] -= cursor[0];
- args[5] -= cursor[1];
- cursor[0] += args[4];
- cursor[1] += args[5];
- }
- // smooth curveto (x2 y2 x y)
- if (command === 's') {
- cursor[0] += args[2];
- cursor[1] += args[3];
- }
- if (command === 'S') {
- // S → s
- command = 's';
- args[0] -= cursor[0];
- args[1] -= cursor[1];
- args[2] -= cursor[0];
- args[3] -= cursor[1];
- cursor[0] += args[2];
- cursor[1] += args[3];
- }
- // quadratic Bézier curveto (x1 y1 x y)
- if (command === 'q') {
- cursor[0] += args[2];
- cursor[1] += args[3];
- }
- if (command === 'Q') {
- // Q → q
- command = 'q';
- args[0] -= cursor[0];
- args[1] -= cursor[1];
- args[2] -= cursor[0];
- args[3] -= cursor[1];
- cursor[0] += args[2];
- cursor[1] += args[3];
- }
- // smooth quadratic Bézier curveto (x y)
- if (command === 't') {
- cursor[0] += args[0];
- cursor[1] += args[1];
- }
- if (command === 'T') {
- // T → t
- command = 't';
- args[0] -= cursor[0];
- args[1] -= cursor[1];
- cursor[0] += args[0];
- cursor[1] += args[1];
- }
- // elliptical arc (rx ry x-axis-rotation large-arc-flag sweep-flag x y)
- if (command === 'a') {
- cursor[0] += args[5];
- cursor[1] += args[6];
- }
- if (command === 'A') {
- // A → a
- command = 'a';
- args[5] -= cursor[0];
- args[6] -= cursor[1];
- cursor[0] += args[5];
- cursor[1] += args[6];
- }
- // closepath
- if (command === 'Z' || command === 'z') {
- // reset cursor
- cursor[0] = start[0];
- cursor[1] = start[1];
- }
- pathItem.command = command;
- pathItem.args = args;
- // store absolute coordinates for later use
- // base should preserve reference from other element
- pathItem.base = prevCoords;
- pathItem.coords = [cursor[0], cursor[1]];
- prevCoords = pathItem.coords;
- }
- return pathData;
- };
- /**
- * Main filters loop.
- *
- * @param {Array} path input path data
- * @param {Object} params plugin params
- * @return {Array} output path data
- */
- function filters(path, params, { maybeHasStrokeAndLinecap, hasMarkerMid }) {
- var stringify = data2Path.bind(null, params),
- relSubpoint = [0, 0],
- pathBase = [0, 0],
- prev = {};
- path = path.filter(function (item, index, path) {
- let command = item.command;
- let data = item.args;
- let next = path[index + 1];
- if (command !== 'Z' && command !== 'z') {
- var sdata = data,
- circle;
- if (command === 's') {
- sdata = [0, 0].concat(data);
- if (command === 'c' || command === 's') {
- var pdata = prev.args,
- n = pdata.length;
- // (-x, -y) of the prev tangent point relative to the current point
- sdata[0] = pdata[n - 2] - pdata[n - 4];
- sdata[1] = pdata[n - 1] - pdata[n - 3];
- }
- }
- // convert curves to arcs if possible
- if (
- params.makeArcs &&
- (command == 'c' || command == 's') &&
- isConvex(sdata) &&
- (circle = findCircle(sdata))
- ) {
- var r = roundData([circle.radius])[0],
- angle = findArcAngle(sdata, circle),
- sweep = sdata[5] * sdata[0] - sdata[4] * sdata[1] > 0 ? 1 : 0,
- arc = {
- command: 'a',
- args: [r, r, 0, 0, sweep, sdata[4], sdata[5]],
- coords: item.coords.slice(),
- base: item.base,
- },
- output = [arc],
- // relative coordinates to adjust the found circle
- relCenter = [
- circle.center[0] - sdata[4],
- circle.center[1] - sdata[5],
- ],
- relCircle = { center: relCenter, radius: circle.radius },
- arcCurves = [item],
- hasPrev = 0,
- suffix = '',
- nextLonghand;
- if (
- (prev.command == 'c' &&
- isConvex(prev.args) &&
- isArcPrev(prev.args, circle)) ||
- (prev.command == 'a' && prev.sdata && isArcPrev(prev.sdata, circle))
- ) {
- arcCurves.unshift(prev);
- arc.base = prev.base;
- arc.args[5] = arc.coords[0] - arc.base[0];
- arc.args[6] = arc.coords[1] - arc.base[1];
- var prevData = prev.command == 'a' ? prev.sdata : prev.args;
- var prevAngle = findArcAngle(prevData, {
- center: [
- prevData[4] + circle.center[0],
- prevData[5] + circle.center[1],
- ],
- radius: circle.radius,
- });
- angle += prevAngle;
- if (angle > Math.PI) arc.args[3] = 1;
- hasPrev = 1;
- }
- // check if next curves are fitting the arc
- for (
- var j = index;
- (next = path[++j]) && ~'cs'.indexOf(next.command);
- ) {
- var nextData = next.args;
- if (next.command == 's') {
- nextLonghand = makeLonghand(
- { command: 's', args: next.args.slice() },
- path[j - 1].args
- );
- nextData = nextLonghand.args;
- nextLonghand.args = nextData.slice(0, 2);
- suffix = stringify([nextLonghand]);
- }
- if (isConvex(nextData) && isArc(nextData, relCircle)) {
- angle += findArcAngle(nextData, relCircle);
- if (angle - 2 * Math.PI > 1e-3) break; // more than 360°
- if (angle > Math.PI) arc.args[3] = 1;
- arcCurves.push(next);
- if (2 * Math.PI - angle > 1e-3) {
- // less than 360°
- arc.coords = next.coords;
- arc.args[5] = arc.coords[0] - arc.base[0];
- arc.args[6] = arc.coords[1] - arc.base[1];
- } else {
- // full circle, make a half-circle arc and add a second one
- arc.args[5] = 2 * (relCircle.center[0] - nextData[4]);
- arc.args[6] = 2 * (relCircle.center[1] - nextData[5]);
- arc.coords = [
- arc.base[0] + arc.args[5],
- arc.base[1] + arc.args[6],
- ];
- arc = {
- command: 'a',
- args: [
- r,
- r,
- 0,
- 0,
- sweep,
- next.coords[0] - arc.coords[0],
- next.coords[1] - arc.coords[1],
- ],
- coords: next.coords,
- base: arc.coords,
- };
- output.push(arc);
- j++;
- break;
- }
- relCenter[0] -= nextData[4];
- relCenter[1] -= nextData[5];
- } else break;
- }
- if ((stringify(output) + suffix).length < stringify(arcCurves).length) {
- if (path[j] && path[j].command == 's') {
- makeLonghand(path[j], path[j - 1].args);
- }
- if (hasPrev) {
- var prevArc = output.shift();
- roundData(prevArc.args);
- relSubpoint[0] += prevArc.args[5] - prev.args[prev.args.length - 2];
- relSubpoint[1] += prevArc.args[6] - prev.args[prev.args.length - 1];
- prev.command = 'a';
- prev.args = prevArc.args;
- item.base = prev.coords = prevArc.coords;
- }
- arc = output.shift();
- if (arcCurves.length == 1) {
- item.sdata = sdata.slice(); // preserve curve data for future checks
- } else if (arcCurves.length - 1 - hasPrev > 0) {
- // filter out consumed next items
- path.splice.apply(
- path,
- [index + 1, arcCurves.length - 1 - hasPrev].concat(output)
- );
- }
- if (!arc) return false;
- command = 'a';
- data = arc.args;
- item.coords = arc.coords;
- }
- }
- // Rounding relative coordinates, taking in account accummulating error
- // to get closer to absolute coordinates. Sum of rounded value remains same:
- // l .25 3 .25 2 .25 3 .25 2 -> l .3 3 .2 2 .3 3 .2 2
- if (precision !== false) {
- if (
- command === 'm' ||
- command === 'l' ||
- command === 't' ||
- command === 'q' ||
- command === 's' ||
- command === 'c'
- ) {
- for (var i = data.length; i--; ) {
- data[i] += item.base[i % 2] - relSubpoint[i % 2];
- }
- } else if (command == 'h') {
- data[0] += item.base[0] - relSubpoint[0];
- } else if (command == 'v') {
- data[0] += item.base[1] - relSubpoint[1];
- } else if (command == 'a') {
- data[5] += item.base[0] - relSubpoint[0];
- data[6] += item.base[1] - relSubpoint[1];
- }
- roundData(data);
- if (command == 'h') relSubpoint[0] += data[0];
- else if (command == 'v') relSubpoint[1] += data[0];
- else {
- relSubpoint[0] += data[data.length - 2];
- relSubpoint[1] += data[data.length - 1];
- }
- roundData(relSubpoint);
- if (command === 'M' || command === 'm') {
- pathBase[0] = relSubpoint[0];
- pathBase[1] = relSubpoint[1];
- }
- }
- // convert straight curves into lines segments
- if (params.straightCurves) {
- if (
- (command === 'c' && isCurveStraightLine(data)) ||
- (command === 's' && isCurveStraightLine(sdata))
- ) {
- if (next && next.command == 's') makeLonghand(next, data); // fix up next curve
- command = 'l';
- data = data.slice(-2);
- } else if (command === 'q' && isCurveStraightLine(data)) {
- if (next && next.command == 't') makeLonghand(next, data); // fix up next curve
- command = 'l';
- data = data.slice(-2);
- } else if (
- command === 't' &&
- prev.command !== 'q' &&
- prev.command !== 't'
- ) {
- command = 'l';
- data = data.slice(-2);
- } else if (command === 'a' && (data[0] === 0 || data[1] === 0)) {
- command = 'l';
- data = data.slice(-2);
- }
- }
- // horizontal and vertical line shorthands
- // l 50 0 → h 50
- // l 0 50 → v 50
- if (params.lineShorthands && command === 'l') {
- if (data[1] === 0) {
- command = 'h';
- data.pop();
- } else if (data[0] === 0) {
- command = 'v';
- data.shift();
- }
- }
- // collapse repeated commands
- // h 20 h 30 -> h 50
- if (
- params.collapseRepeated &&
- hasMarkerMid === false &&
- (command === 'm' || command === 'h' || command === 'v') &&
- prev.command &&
- command == prev.command.toLowerCase() &&
- ((command != 'h' && command != 'v') ||
- prev.args[0] >= 0 == data[0] >= 0)
- ) {
- prev.args[0] += data[0];
- if (command != 'h' && command != 'v') {
- prev.args[1] += data[1];
- }
- prev.coords = item.coords;
- path[index] = prev;
- return false;
- }
- // convert curves into smooth shorthands
- if (params.curveSmoothShorthands && prev.command) {
- // curveto
- if (command === 'c') {
- // c + c → c + s
- if (
- prev.command === 'c' &&
- data[0] === -(prev.args[2] - prev.args[4]) &&
- data[1] === -(prev.args[3] - prev.args[5])
- ) {
- command = 's';
- data = data.slice(2);
- }
- // s + c → s + s
- else if (
- prev.command === 's' &&
- data[0] === -(prev.args[0] - prev.args[2]) &&
- data[1] === -(prev.args[1] - prev.args[3])
- ) {
- command = 's';
- data = data.slice(2);
- }
- // [^cs] + c → [^cs] + s
- else if (
- prev.command !== 'c' &&
- prev.command !== 's' &&
- data[0] === 0 &&
- data[1] === 0
- ) {
- command = 's';
- data = data.slice(2);
- }
- }
- // quadratic Bézier curveto
- else if (command === 'q') {
- // q + q → q + t
- if (
- prev.command === 'q' &&
- data[0] === prev.args[2] - prev.args[0] &&
- data[1] === prev.args[3] - prev.args[1]
- ) {
- command = 't';
- data = data.slice(2);
- }
- // t + q → t + t
- else if (
- prev.command === 't' &&
- data[2] === prev.args[0] &&
- data[3] === prev.args[1]
- ) {
- command = 't';
- data = data.slice(2);
- }
- }
- }
- // remove useless non-first path segments
- if (params.removeUseless && !maybeHasStrokeAndLinecap) {
- // l 0,0 / h 0 / v 0 / q 0,0 0,0 / t 0,0 / c 0,0 0,0 0,0 / s 0,0 0,0
- if (
- (command === 'l' ||
- command === 'h' ||
- command === 'v' ||
- command === 'q' ||
- command === 't' ||
- command === 'c' ||
- command === 's') &&
- data.every(function (i) {
- return i === 0;
- })
- ) {
- path[index] = prev;
- return false;
- }
- // a 25,25 -30 0,1 0,0
- if (command === 'a' && data[5] === 0 && data[6] === 0) {
- path[index] = prev;
- return false;
- }
- }
- item.command = command;
- item.args = data;
- prev = item;
- } else {
- // z resets coordinates
- relSubpoint[0] = pathBase[0];
- relSubpoint[1] = pathBase[1];
- if (prev.command === 'Z' || prev.command === 'z') return false;
- prev = item;
- }
- return true;
- });
- return path;
- }
- /**
- * Writes data in shortest form using absolute or relative coordinates.
- *
- * @param {Array} data input path data
- * @return {Boolean} output
- */
- function convertToMixed(path, params) {
- var prev = path[0];
- path = path.filter(function (item, index) {
- if (index == 0) return true;
- if (item.command === 'Z' || item.command === 'z') {
- prev = item;
- return true;
- }
- var command = item.command,
- data = item.args,
- adata = data.slice();
- if (
- command === 'm' ||
- command === 'l' ||
- command === 't' ||
- command === 'q' ||
- command === 's' ||
- command === 'c'
- ) {
- for (var i = adata.length; i--; ) {
- adata[i] += item.base[i % 2];
- }
- } else if (command == 'h') {
- adata[0] += item.base[0];
- } else if (command == 'v') {
- adata[0] += item.base[1];
- } else if (command == 'a') {
- adata[5] += item.base[0];
- adata[6] += item.base[1];
- }
- roundData(adata);
- var absoluteDataStr = cleanupOutData(adata, params),
- relativeDataStr = cleanupOutData(data, params);
- // Convert to absolute coordinates if it's shorter or forceAbsolutePath is true.
- // v-20 -> V0
- // Don't convert if it fits following previous command.
- // l20 30-10-50 instead of l20 30L20 30
- if (
- params.forceAbsolutePath ||
- (absoluteDataStr.length < relativeDataStr.length &&
- !(
- params.negativeExtraSpace &&
- command == prev.command &&
- prev.command.charCodeAt(0) > 96 &&
- absoluteDataStr.length == relativeDataStr.length - 1 &&
- (data[0] < 0 ||
- (/^0\./.test(data[0]) && prev.args[prev.args.length - 1] % 1))
- ))
- ) {
- item.command = command.toUpperCase();
- item.args = adata;
- }
- prev = item;
- return true;
- });
- return path;
- }
- /**
- * Checks if curve is convex. Control points of such a curve must form
- * a convex quadrilateral with diagonals crosspoint inside of it.
- *
- * @param {Array} data input path data
- * @return {Boolean} output
- */
- function isConvex(data) {
- var center = getIntersection([
- 0,
- 0,
- data[2],
- data[3],
- data[0],
- data[1],
- data[4],
- data[5],
- ]);
- return (
- center &&
- data[2] < center[0] == center[0] < 0 &&
- data[3] < center[1] == center[1] < 0 &&
- data[4] < center[0] == center[0] < data[0] &&
- data[5] < center[1] == center[1] < data[1]
- );
- }
- /**
- * Computes lines equations by two points and returns their intersection point.
- *
- * @param {Array} coords 8 numbers for 4 pairs of coordinates (x,y)
- * @return {Array|undefined} output coordinate of lines' crosspoint
- */
- function getIntersection(coords) {
- // Prev line equation parameters.
- var a1 = coords[1] - coords[3], // y1 - y2
- b1 = coords[2] - coords[0], // x2 - x1
- c1 = coords[0] * coords[3] - coords[2] * coords[1], // x1 * y2 - x2 * y1
- // Next line equation parameters
- a2 = coords[5] - coords[7], // y1 - y2
- b2 = coords[6] - coords[4], // x2 - x1
- c2 = coords[4] * coords[7] - coords[5] * coords[6], // x1 * y2 - x2 * y1
- denom = a1 * b2 - a2 * b1;
- if (!denom) return; // parallel lines havn't an intersection
- var cross = [(b1 * c2 - b2 * c1) / denom, (a1 * c2 - a2 * c1) / -denom];
- if (
- !isNaN(cross[0]) &&
- !isNaN(cross[1]) &&
- isFinite(cross[0]) &&
- isFinite(cross[1])
- ) {
- return cross;
- }
- }
- /**
- * Decrease accuracy of floating-point numbers
- * in path data keeping a specified number of decimals.
- * Smart rounds values like 2.3491 to 2.35 instead of 2.349.
- * Doesn't apply "smartness" if the number precision fits already.
- *
- * @param {Array} data input data array
- * @return {Array} output data array
- */
- function strongRound(data) {
- for (var i = data.length; i-- > 0; ) {
- if (data[i].toFixed(precision) != data[i]) {
- var rounded = +data[i].toFixed(precision - 1);
- data[i] =
- +Math.abs(rounded - data[i]).toFixed(precision + 1) >= error
- ? +data[i].toFixed(precision)
- : rounded;
- }
- }
- return data;
- }
- /**
- * Simple rounding function if precision is 0.
- *
- * @param {Array} data input data array
- * @return {Array} output data array
- */
- function round(data) {
- for (var i = data.length; i-- > 0; ) {
- data[i] = Math.round(data[i]);
- }
- return data;
- }
- /**
- * Checks if a curve is a straight line by measuring distance
- * from middle points to the line formed by end points.
- *
- * @param {Array} xs array of curve points x-coordinates
- * @param {Array} ys array of curve points y-coordinates
- * @return {Boolean}
- */
- function isCurveStraightLine(data) {
- // Get line equation a·x + b·y + c = 0 coefficients a, b (c = 0) by start and end points.
- var i = data.length - 2,
- a = -data[i + 1], // y1 − y2 (y1 = 0)
- b = data[i], // x2 − x1 (x1 = 0)
- d = 1 / (a * a + b * b); // same part for all points
- if (i <= 1 || !isFinite(d)) return false; // curve that ends at start point isn't the case
- // Distance from point (x0, y0) to the line is sqrt((c − a·x0 − b·y0)² / (a² + b²))
- while ((i -= 2) >= 0) {
- if (Math.sqrt(Math.pow(a * data[i] + b * data[i + 1], 2) * d) > error)
- return false;
- }
- return true;
- }
- /**
- * Converts next curve from shorthand to full form using the current curve data.
- *
- * @param {Object} item curve to convert
- * @param {Array} data current curve data
- */
- function makeLonghand(item, data) {
- switch (item.command) {
- case 's':
- item.command = 'c';
- break;
- case 't':
- item.command = 'q';
- break;
- }
- item.args.unshift(
- data[data.length - 2] - data[data.length - 4],
- data[data.length - 1] - data[data.length - 3]
- );
- return item;
- }
- /**
- * Returns distance between two points
- *
- * @param {Array} point1 first point coordinates
- * @param {Array} point2 second point coordinates
- * @return {Number} distance
- */
- function getDistance(point1, point2) {
- return Math.hypot(point1[0] - point2[0], point1[1] - point2[1]);
- }
- /**
- * Returns coordinates of the curve point corresponding to the certain t
- * a·(1 - t)³·p1 + b·(1 - t)²·t·p2 + c·(1 - t)·t²·p3 + d·t³·p4,
- * where pN are control points and p1 is zero due to relative coordinates.
- *
- * @param {Array} curve array of curve points coordinates
- * @param {Number} t parametric position from 0 to 1
- * @return {Array} Point coordinates
- */
- function getCubicBezierPoint(curve, t) {
- var sqrT = t * t,
- cubT = sqrT * t,
- mt = 1 - t,
- sqrMt = mt * mt;
- return [
- 3 * sqrMt * t * curve[0] + 3 * mt * sqrT * curve[2] + cubT * curve[4],
- 3 * sqrMt * t * curve[1] + 3 * mt * sqrT * curve[3] + cubT * curve[5],
- ];
- }
- /**
- * Finds circle by 3 points of the curve and checks if the curve fits the found circle.
- *
- * @param {Array} curve
- * @return {Object|undefined} circle
- */
- function findCircle(curve) {
- var midPoint = getCubicBezierPoint(curve, 1 / 2),
- m1 = [midPoint[0] / 2, midPoint[1] / 2],
- m2 = [(midPoint[0] + curve[4]) / 2, (midPoint[1] + curve[5]) / 2],
- center = getIntersection([
- m1[0],
- m1[1],
- m1[0] + m1[1],
- m1[1] - m1[0],
- m2[0],
- m2[1],
- m2[0] + (m2[1] - midPoint[1]),
- m2[1] - (m2[0] - midPoint[0]),
- ]),
- radius = center && getDistance([0, 0], center),
- tolerance = Math.min(arcThreshold * error, (arcTolerance * radius) / 100);
- if (
- center &&
- radius < 1e15 &&
- [1 / 4, 3 / 4].every(function (point) {
- return (
- Math.abs(
- getDistance(getCubicBezierPoint(curve, point), center) - radius
- ) <= tolerance
- );
- })
- )
- return { center: center, radius: radius };
- }
- /**
- * Checks if a curve fits the given circle.
- *
- * @param {Object} circle
- * @param {Array} curve
- * @return {Boolean}
- */
- function isArc(curve, circle) {
- var tolerance = Math.min(
- arcThreshold * error,
- (arcTolerance * circle.radius) / 100
- );
- return [0, 1 / 4, 1 / 2, 3 / 4, 1].every(function (point) {
- return (
- Math.abs(
- getDistance(getCubicBezierPoint(curve, point), circle.center) -
- circle.radius
- ) <= tolerance
- );
- });
- }
- /**
- * Checks if a previous curve fits the given circle.
- *
- * @param {Object} circle
- * @param {Array} curve
- * @return {Boolean}
- */
- function isArcPrev(curve, circle) {
- return isArc(curve, {
- center: [circle.center[0] + curve[4], circle.center[1] + curve[5]],
- radius: circle.radius,
- });
- }
- /**
- * Finds angle of a curve fitting the given arc.
- * @param {Array} curve
- * @param {Object} relCircle
- * @return {Number} angle
- */
- function findArcAngle(curve, relCircle) {
- var x1 = -relCircle.center[0],
- y1 = -relCircle.center[1],
- x2 = curve[4] - relCircle.center[0],
- y2 = curve[5] - relCircle.center[1];
- return Math.acos(
- (x1 * x2 + y1 * y2) / Math.sqrt((x1 * x1 + y1 * y1) * (x2 * x2 + y2 * y2))
- );
- }
- /**
- * Converts given path data to string.
- *
- * @param {Object} params
- * @param {Array} pathData
- * @return {String}
- */
- function data2Path(params, pathData) {
- return pathData.reduce(function (pathString, item) {
- var strData = '';
- if (item.args) {
- strData = cleanupOutData(roundData(item.args.slice()), params);
- }
- return pathString + item.command + strData;
- }, '');
- }
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